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Xbox slashes Game Pass fees whilst ditching Call of Duty day-one releases

April 20, 2026 · Sharen Broshaw

Microsoft’s Xbox division has disclosed a substantial cut in Game Pass subscription fees, slashing prices across its tiers just six months after a disputed pricing rise that sparked widespread backlash from players. In the United Kingdom, Game Pass Ultimate has dropped from £22.99 to £16.99 each month, whilst PC Game Pass has fallen from £13.49 to £10.99 per month. However, the price reduction comes with a notable caveat: new Call of Duty titles will no longer launch on day one with the service, instead arriving “about a year” after release on the premium Game Pass Ultimate and PC Game Pass tiers. The announcement indicates a tactical change for the industry leader as it works to regain trust with its fanbase following months of industry upheaval.

The price drop detailed

The cost decrease represents a dramatic reversal from Microsoft’s choice just half a year ago to raise Game Pass fees by greater than 50 percent, a step that sparked widespread discontent amongst the gaming community. An company communication from new Xbox boss Asha Sharma, which was later leaked to The Verge, frankly conceded that the subscription service had become too expensive for players. The admission led the company to reassess its pricing approach, with Sharma, who took on her position in February following her work as an AI executive at Microsoft, emphasising the requirement to comprehend what drives platform success and protect it in the future.

Christopher Dring, editor of The Game Business, characterised the price reduction as reflecting the “challenge” Microsoft encounters in winning back consumers’ trust following a period of market disruption. In spite of the reduction, Game Pass Ultimate stays 35 per cent pricier than it was two years ago, underscoring the combined impact of previous increases. The move stands in contrast to other leading streaming platforms, including Netflix, which has repeatedly raised prices during 2025. Dring pointed out that the announcement was uncommon within the subscription sector, where price reductions are relatively uncommon, though some commended Xbox for “heeding” input from its gaming community.

  • Game Pass Ultimate reduced from £22.99 to £16.99 per month
  • PC Game Pass dropped from £13.49 to £10.99 monthly
  • Call of Duty titles held back around one year from launch
  • Premium tiers exclusively obtain new Call of Duty releases in due course

Call of Duty’s delayed arrival sparks controversy

The decision to withhold new Call of Duty releases from launch-day Game Pass access has proven divisive amongst the gaming community. Rather than debuting simultaneously across the service, upcoming entries will become available approximately 12 months after their initial release, and only on the higher-tier Game Pass Ultimate and PC Game Pass tiers. This departure from Xbox’s earlier approach—whereby major first-party titles launched on the subscription platform at launch—represents a significant concession to Activision, the developer behind the hugely successful series. The decision reflects Microsoft’s attempt to reconcile player contentment with the commercial interests of its major publishing partners.

Industry experts indicate the delay serves multiple purposes for Microsoft’s business model. By spacing out Call of Duty’s release, the company encourages players to purchase the game outright during its valuable opening year, creating immediate income rather than depending exclusively on subscription fees. Simultaneously, the staggered release maintains Game Pass Ultimate’s elevated status, providing dedicated entry to one of the sector’s most prized properties as a membership advantage. However, the decision has sparked worry amongst some players about what additional proprietary games might experience alike restrictions in the coming years, potentially undermining the compelling offer that made Game Pass initially attractive.

What gamers are saying

Reaction from the player base has been notably divided. Whilst some players have commended Xbox for tackling pricing concerns and showing a readiness to adapt its strategy, others have expressed disappointment over the Call of Duty arrangement. Many viewed the day-one availability of the franchise as a key advantage of Game Pass Ultimate, and its removal represents a step backwards. The announcement has created what some describe as a confidence concern, with players concerned that additional beloved franchises might be removed or delayed in the months ahead, potentially diminishing the service’s overall appeal and value proposition.

Industry observers note that the backlash reveals widespread discontent with Xbox’s latest path. Following years of significant job cuts, shelved initiatives, and the controversial decision to make once-exclusive content available on competing consoles, the gaming community continues to be wary about the company’s future course. Whilst the cost cut has generated some favourable reception, the Call of Duty delay indicates Xbox is focusing on immediate financial gains over subscriber satisfaction. This has sparked ongoing conversation about whether Game Pass still represents the industry-leading value proposition it previously seemed to be, or whether Microsoft’s shifting priorities have substantially changed the service’s desirability.

Rebuilding confidence following difficult circumstances

Xbox’s choice to lower Game Pass prices comes at a crucial juncture for the company, which has suffered considerable reputational damage over the last several years. Microsoft’s gaming division has dealt with a sustained barrage of unfavourable coverage, from mass layoffs affecting thousands of staff members to the cancellation of several anticipated projects. These problems have prompted many players uncertain about the long-term vision and commitment to its fanbase, creating a perception of instability that price changes alone cannot fully address. The price cuts represent an bid to recover goodwill, yet the Call of Duty delay suggests Xbox continues prepared to make contentious choices that may additionally undermine consumer confidence.

Christopher Dring, editor of The Game Business, described the price reduction as a necessary response to the “challenge” Microsoft faces in rebuilding player confidence. However, market observers suggest that trust cannot be acquired through subscription discounts alone. The cumulative effect of workforce reductions, scrapped projects, and directional changes has fundamentally altered how players perceive Xbox’s dependability and player-focused strategy. Asha Sharma, Xbox’s relatively new leadership under whom these changes were revealed, must navigate a delicate balance between financial sustainability and maintaining the platform’s attractiveness. Her stated mission to “understand what makes this work and protect it” will be tested by how players respond to these mixed messages about Xbox’s strategic path.

Challenge Impact
Widespread layoffs and studio closures Reduced player confidence in Xbox’s stability and future game pipeline
Release of exclusive titles on competing consoles Diminished incentive for players to remain loyal to Xbox ecosystem
Aggressive price increases followed by cuts Perception of inconsistent strategy and unpredictable business decisions
Delayed Call of Duty availability on Game Pass Questions about what other premium franchises might face similar treatment

Looking ahead, Xbox’s success will rely on more than just price positioning but on demonstrating genuine commitment to its players through consistent, player-friendly decisions. The company must prove that the price cuts represent a long-term strategic change rather than a short-term PR exercise. With Project Helix, the upcoming Xbox hardware, said to be in the works, the company has an chance to recalibrate expectations and restore its reputation. However, moves like the Call of Duty delay risk weakening that narrative, suggesting that monetary concerns still take priority over player satisfaction in decision-making processes.

The wider subscription sector change

Xbox’s decision to cut prices marks a notable departure from the current direction across the subscription services industry, where fee hikes have established themselves as standard rather than the exception. Netflix, for instance, raised its subscription fees in the UK in February, following earlier hikes in the US, Canada, Argentina and Portugal. Most leading entertainment and gaming platforms have adopted ambitious fee structures in recent years, wagering that customers would accept higher costs in return for expanded content libraries. Xbox’s reversal of course, therefore, indicates a possible change in how the company assesses its competitive landscape and the offering it must provide to maintain players in an increasingly crowded market.

However, industry observers point out that whilst the price reduction is certainly positive news for customers, it comes with notable limitations that complicate the narrative of player-friendly policy. Christopher Dring, head of The Game Business, observed that Game Pass Ultimate stays 35 per cent pricier than it was two years ago, suggesting the reduction merely brings prices closer to historical levels rather than representing real value. The exclusion of Call of Duty from day-one access on standard tiers further complicates matters, essentially establishing a tiered system where high-value content remains restricted to the costliest subscription option. This segmentation suggests that whilst Xbox is trying to make the service more accessible at the lower tier, it is simultaneously safeguarding income from its most valuable franchises.

  • Netflix and rivals persist in raising prices whilst Xbox cuts rates
  • Ultimate tier still significantly costlier than pre-2023 pricing
  • Premium content increasingly locked behind top-tier subscription